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Substance Bitmap2Material

Substance Bitmap2Material

The most powerful material creator. And much more.
Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials (normal map, height map, specular, etc.) from any bitmap image, right within your favorite DCC tool and game engine*.

Outputs

Bitmap2Material lets you extract all the possible map from a single diffuse: normal, height, specular, curvature, AO…

 

Extract high quality normal maps

 

Extract high quality AO and Specular maps

 

Height map from Normal

 

Custom Curvature maps

 

Unique Features

 

Full Control

Control and adjust the finest details of your material thanks to the comprehensive set of parameters exposed by B2M.

 

Remove seams
Bitmap2Material provides the ability to make any material tile. You do not need to care anymore about making your photography tile, B2M takes care of it for you. You can chose between 2 modes of tiling:

 

Your material, anywhere

Thanks to the integration of the Substance Engine into the most used DCC tools and game engines on the market, Bitmap2Material can be used in any of those tools, allowing you to fine tune your material directly on your mesh. This feature is only available with the Pro license.

 

3ds Max

 

Maya

 

MODO

 

Unity

 

UDK/UE3