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3d Untiy – Game Engine

Create the games you love with Unity

Unity is a game development ecosystem: a powerful rendering engine fully integrated with a complete set of intuitive tools and rapid workflows to create interactive 3D and 2D content; easy multiplatform publishing; thousands of quality, ready-made assets in the Asset Store and a knowledge-sharing community.

For independent developers and studios, Unity’s democratizing ecosystem smashes the time and cost barriers to creating uniquely beautiful games. They are using Unity to build a livelihood doing what they love: creating games that hook and delight players on any platform.

Keep your focus, work fast, have fun—finish it

Get ready to go from the moment you open the Unity Editor. Unity’s pared-back, intuitive workflows underpin a powerful toolset, to keep your game development moving swiftly along. Instantly import any asset with the most comprehensive asset pipeline on the market. Create complex worlds with Unity’s rapidly scalable scene building blocks. Dive into scripting with industry-standard languages and super-fast compilation times.

Keep a vital, experimental edge to your work with simultaneous play testing and editing all in one integrated view, but never lose sight of your finished game.

Along the way: save time, find ready-made assets, get unstuck, get help and get inspired with one click access to Unity Forums, Unity Answers, and the Asset Store.

AAA visual fidelity, rendering power and ambience

Craft exquisite details in your game with Unity’s light, shadow, audio and special effects. From luminous day, to the gaudy glow of neon signs at night; from sunshafts or racing clouds, to dimly lit midnight streets and shadowy tunnels. Explosions, fireworks, fine-tuned sound FX, and gorgeous lighting, wrapped up with smooth performance, create an evocative dynamic game to enthrall players on any platform.

Simple and powerful animation technology

Mecanim, Unity’s uniquely powerful and flexible animation system, brings your human and non-human characters to life with incredibly natural and fluid motion.

Because it’s natively integrated with the Unity engine, Mecanim abolishes the need to spend expensive development efforts integrating 3rd party middleware. You get all the tools and workflows you need to create and build muscle clips, blend trees, state machines and controllers directly in Unity.

And, as it’s deeply integrated in the Unity engine, you can use Mecanim to animate everything from sprites to blend shapes and light intensity. Plus, with AnimationEvents, you can call any script function you want to from inside the animation playback.

Unity’s stability and power, combined with new optimizations, such as skinned mesh instancing, ensure exceptionally smooth runtime performance.

Mecanim character animation

Mecanim Animation Tutorial

Retarget your animations

Choose from a vast library of existing motions or prebuilt controllers from the Unity Asset Store to immediately start animating your favorite characters without the need for mocap sessions. Or simply import your animation files (mocap or keyframe) to the Editor, and convert them to your own retargetable animation asset.

The retargeting rig can be set up on your character with just a few mouse clicks using automatic bone mapping and stance pose computing algorithms. The rig breaks down body motion into a set of muscle contractions and uses a mass model to compute body mass center and average body orientation for motion trajectory. The retargeting rig can be used to extract muscle space animation from your standard animation files or apply animation assets to your character at runtime or in the editor.

Effortlessly unleash your game on the world’s hottest platforms

Create great gameplay across all the major global platforms with Unity’s superbly efficient multiplatform publishing. With Unity’s powerful engine and tools, intuitive workflows and fast iteration, you have complete control to create and smoothly deploy a game on any screen.

Tools for a beautiful game on any platform

Cross-platform scripting

Keep your code working across all the platforms and many devices. For platform specific tweaks, do runtime platform checks, employ code preprocessors and integrate tightly with platform specific code and plugins.

Play, edit, tweak…

Press Play and instantly you are inside of your game, playing and previewing how it will look in its platform-specific final build. Alter values, assets, scripts and other properties, and instantly see the results. Step through each frame for precise animation physics and gameplay verification.

…try it with Unity Remote

With Unity Remote, you simply hit Play to view and test your game live on your target device from right inside the Unity Editor.